|
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|
|
|
|
|
|
|
S t a t s |
|
C O M B A T |
0 |
Wounds / Current HP |
Subdual Damage |
10 |
= |
10 |
+ |
0 |
+ |
0 |
+ |
0 |
|
0 |
= |
0 |
+ |
0 |
|
0 |
= |
0 |
+ |
0 |
|
0 |
= |
0 |
+ |
0 |
+ |
0 |
0 |
= |
0 |
+ |
0 |
+ |
0 |
0 |
= |
0 |
+ |
0 |
+ |
0 |
0 |
= |
0 |
+ |
0 |
|
|
W E A V E S |
for ($i=0;$i<10;$i++){?>
L echo $i;?> |
|
= |
|
+ |
|
+ |
0 |
} ?>
|
|
B A S I C S |
|
|
S K I L L S |
0 Skill Points Remaining |
Stat |
|
Points |
|
Misc |
|
$gray=true;
for ($i=0;$WOTSkills[$i];$i++){
$gray=!$gray;
$skill=$WOTSkills[$i];
// C=1, X=2, N=0
//Name, stat, affected_by_armor, untrained, Alg, Arm, Ini, Nbl, Wan, Wil, Wds
?>
>
echo $skill[0];?>
( echo $skill[1];?>) if ($skill[2]){echo '*';}if (!$skill[3]){echo '-';} ?> |
name=" echo $skill[1];?>" id="Skill echo $i;?>-stat" class="plain twoDigit"> |
+ |
|
|
+ |
|
= |
id="Skill echo $i;?>"> |
}
?>
*: affected by armor, -: must be trained to use
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